Kaho Abe of the NYU Game Innovation Lab

Exploring the intersection of wearables, fashion and bringing gaming into physical environments

In anticipation of NYU’s Brooklyn Polytechnic artist-in-residence Kaho Abe‘s presentation at Kill Screen‘s upcoming Two5six conference, we visited the one-time fashion designer, then wearable technology pioneer, now game developer on campus. The university’s buildings and atmosphere maintain a certain practical, quiet confidence. A geometric quadrangle lined with cherry blossoms acts as a center to blocks of research facilities, classrooms and lecture halls. However, one step …

Voyager

Designer Ken Amarit creates a different kind of video game from old-school materials, like wool and clay

As the NASA spacecraft Voyager I pierced the outer reaches of our solar system in its 36th year of travel (and became the farthest manmade craft from Earth), New York City designer Ken Amarit questioned “what it means to be on an endless mission.” In Voyager—Amarit’s first video game—players dodge the creatures that inhabit the most distant realms of the galaxy. The digital world he’s …