Sony’s First Accessible Game Controller

Project Leonardo, Sony’s first accessible game controller, is a customizable, first-party device for PlayStation. Developed thanks to input from members of the disabled community, the controller features a split design, enabling thumbstick repositioning, an ease of use without having to hold the device and flexible buttons. This means players exert less energy when moving between gears. The layout is also changeable, from the shapes and …

Playtronica’s MIDI Turns Vegetables Into Instruments

Berlin-based creative studio Playtronica unveils its newest innovation, a MIDI device that turns “organic materials and mostly anything that has water inside” into instruments. That means tapping onto the skins of fruits, vegetables and even body parts will produce different notes and samples can be swapped in for the standard sounds, too. The kit can be used with up to 16 objects (attached using included …

Google Stadia Shows Infinite Potential

Cloud-based gaming hasn't worked in the past, but the conditions are right for the tech giant to enter the market

Rather than localizing the millions of gamers that go online each day to consoles with limitations in each person’s home, Google Stadia aims to bring the entirety of the gaming industry online. The proposition, when introduced earlier in 2019, raised eyebrows as no longer would gamers claim physical ownership of their console or games, as purchases would be relegated to a distant server under Google‘s …