David Lynch’s Twin Peaks VR Game

Working with developer Collider Games and publisher Showtime, David Lynch has made his beloved, spooky Twin Peaks show into a VR game. Players can explore familiar locations (like the Red Room, Black Lodge, and Sheriff’s office) while solving puzzles to help Special Agent Cooper and Gordon Cole. From searching for evidence like Laura’s half-heart necklace to encountering some of the show’s scariest villains (Bob!), the …

The Louvre + HTC VIVE Arts Render the Mona Lisa in 3D

Incorporating infrared, x-ray and refractive data, HTC VIVE Arts has transformed the Mona Lisa into a 3D figure set inside a dedicated virtual reality experience at the Louvre. Entitled “Mona Lisa: Beyond the Glass,” the immersive artwork attempts to show what the iconic, mysterious figure would look like in motion—and also give participants time to see the details of the painting without the clamor of …

Phi’s “Theatre of Virtuality” at the Venice Biennale

VR experiences that take participants through time, space and emotion

Venice is a reality apart. Every time you arrive in the city you’re catapulted into reflections on water and glass, too many tourists along small crowded streets, palazzos and alleys and gondolas. It’s a place where senses are constantly stimulated. It’s real, but somehow imaginary. Perhaps that’s the reason a virtual reality experience like Phi Immersive‘s The Theater of Virtuality at this year’s Venice Art …